Umfeld v2.7.0 Released
v2.7.0
- add Umfeld Processing Mode
- run sketches :: compile and launch Umfeld C++ sketches
- data folder ::
data/folder in the sketch directory is automatically copied next to the compiled executable - auto format :: uses
clang-formatwith a.clang-formatconfig file ( from sketch folder or bundled default ) - C/C++ syntax highlighting :: keywords for Umfeld API, C++ language keywords, preprocessor directives (
#include,#define), comments, and string literals - multiple file tabs :: supports
.pde,.cpp,.c,.h, and.hpptabs in the same sketch - CMake integration :: generates
CMakeLists.txtautomatically or uses a custom script from the sketch folder; configures, builds, and runs via CMake - custom CMake scripts :: place a
CMakeLists.txtin the sketch folder to override the auto-generated one
- add Linux box to build test. we now have three build test running on every commit:
- macOS ( arm64 )
- Raspberry Pi OS ( aarch64 )
- Ubuntu 22.4 ( x86_64 )
- add keycodes ( e.g
ENTER,TAB,BACKSPACEand F keys ) get_files()now returns just filenames ( not the full path )- apply fix to prevent CPU burns at low framerates( thx marcus )
- improve performance of reading pixels back from GPU
- improve
CaptureSDLperformance ( now discards buffered frames ) - vendor portmidi and glm libraries ( for better compatibility with ROCKNIX and other small systems )
- replaced rtmidi with portmidi
- add instance cloud + point cloud to render A LOT of shapes at high speed
- add shader state stack
- add
debug_begin + debug_print + debug_end - add option to always interpret textured shapes as transparent
interpret_textured_shapes_as_transparent printlnetcetera can now print glm vectors- add option to configure font atlas in
PFontvialoadFont(file, size, character_atlas)( i.e the characters that are available. this allows e.g to add Umlaute ) - add
get_ticks() - add a few shaders for your pleasure ( e.g blur, dither )
- fix background bug where color range is not interpreted properly
with this release not we are switching past tense to present tense ( <- still don t like it but that s what they mostly do in the git world … hmmm )