Over the last month we’ve polished up project infrastructure and shipped v2.3.0: we fixed a missing vertex in our point‐shape implementation and added a getter for stroke render mode, tightened up our CMake scripts with a major rework of package‐finding (merging the dev-discover-packages branch) and cleaner option handling, improved logging symbols and pedantic compiler warnings, and corrected platform-specific quirks like Raspberry Pi’s OpenGL ES path and Windows’ pdcurses integration; on the tooling side we enhanced our bug report templates with clearer defaults and helpful β€œwhere to find” instructions, streamlined installation scripts, made SDL our default audio engine while adding true threaded audio support and console_once() helpers, updated terminal renderer behavior, revised documentation links and added a dedicated Known-Differences page, refreshed the project logotype, and bundled all these updates under the new 2.3.0 release tagβ€”ensuring more robust builds, smoother installs, and richer functionality across platforms.